CnR Version 24.1

General Information and News about CrazyBob's Cops And Robbers Servers.
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kesos
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Re: CnR Version 24.1

Post by kesos » Tue Oct 10, 2017 7:34 pm

Awesome update. Solves many problems !

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Re: CnR Version 24.1

Post by Unique » Wed Oct 11, 2017 5:17 am

Awesome <3

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Re: CnR Version 24.1

Post by Janigiv » Wed Oct 11, 2017 5:50 am

Nothing special,but the hit/hitman changes are nice :)
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Re: CnR Version 24.1

Post by chips493 » Wed Oct 11, 2017 9:32 am

Now, is it still allowed/legal to place a "counter-hit" on the hit placer ? I ask this because his death won't cancel the hit on you, so it might be considered as abusive.

Besides this, I'm skeptical about Whitewood estates as a new money rush location. Countryside locations like Big ear, cement factory... are the best for a rush, but a mere hood in a city, with no particular identity, I fear it's the beginning of money rushes inside the cities, like Market, Ocean flats, The strip... Airports are cool, Ocean docks would be cool as well... But Whitewood estates... We are losing the point of money rush.
Last edited by chips493 on Wed Oct 11, 2017 9:43 am, edited 1 time in total.

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Re: CnR Version 24.1

Post by Danniman » Wed Oct 11, 2017 9:41 am

chips493 wrote:Now, is it still allowed/legal to place a "counter-hit" on the hit placer ? I ask this because his death won't cancel the hit on you, so it might be considered as abusive.
Yes. If someone places a hit on you, you are always allowed to place one back
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[POLICE]
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Re: CnR Version 24.1

Post by [POLICE] » Wed Oct 11, 2017 11:27 am

Too Bad My PC Is Down :cry: ,I can't check the new updates :|

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Re: CnR Version 24.1

Post by Rolfadinho » Thu Oct 12, 2017 4:29 pm

My opinions:

Hit Contracts
- The person who placed a hit contract on you is now saved
- The person who placed the hit contract is now listed in /hitinfo and /hitlist
- Hitmen can now place hits (but cannot complete their own hits)

Grouping these 3 together. This is a great fix, as we can now see who hit them again (like before) and hitmen can hit again (like before). I never really got the point anyways of going after your own hit. If you want to kill someone (with reason), just kill them, no need to hit them.

- You will be notified when a hit you placed is completed by a hitman if you are online

Don't care about this really.

- Hit contracts no longer stack. Once a hit is placed on someone, it cannot be increased or replaced by anyone else

Uh, I don't really agree with this move. I had no problem with the hit stacking idea. This should be re-implemented on 2 conditions:
a) All hit placers are listed
b) Any hitman that contributed to hit can't collect it


- Hit contracts can be cancelled in the first 2 game hours after being placed with /hitcancel

Good addition, although players should always double check to make sure they hit correct player.

- Hit contracts are automatically cancelled if the hit placer quits the server within 2 game hours after placing the hit

Definitely needed, too many players were quitting to avoid a return hit almost immediately after placing a hit themselves.

- If you cancel a hit (or quit before 2 game hours), your hit fee will be refunded minus a 25% hit cancellation fee

Like before V24. I have no problem with this.

- Hit survival bonus has been increased to 75% of hit value with a 50000$ maximum

Only thing I would say is make the maximum $100,000. Otherwise, this is a fine addition.

- Hits cannot be placed in the last 2 hours of the city (saturday 10pm+)

No problem with this.

- Civilians can kill the person who placed a hit on them to cancel the hit contract

I like this idea, but only if the only hit placed between the 2 players is on the killing player. If the killing player has a hit on the player he killed, the hit on the player he killed should be the one cancel, and the hit on the killer should remain.

- Added a message to notify you when you join the server if you have a hit contract on you

I thought this was already in the server, but ok.

Other
- Added /missing command for Law Enforcement Agents for Missing Person Information

Needed addition. Law Enforcement Agents who like these missions know why.

- Increased the price of vehicle armor a bit

Not needed, had no problem with vehicle armor prices when originally implemented.

- Added money rush points in Whitewood Estates (more coming soon)

Interesting add, can't wait to see where else you put them.

- Fixed Cop DM Warning when you are in your own house

I usually don't go in my house unless I'm about to quit, so I have no opinion on this.

- You can now throw fish back (/throwback) at fishing locations

I don't fish, so I don't care.

- Fixed other bugs and typos

Little things, but ok.
#freeRolfadinho

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Re: CnR Version 24.1

Post by tropp » Sat Oct 14, 2017 4:47 am

CrazyBob wrote:- Added /missing command for Law Enforcement Agents for Missing Person Information
Great, thank you ;)

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Re: CnR Version 24.1

Post by Weezo » Sat Oct 14, 2017 10:48 am

thanks crazybob <3
Best Regards,

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Re: CnR Version 24.1

Post by Laily » Sun Oct 15, 2017 4:15 am

Great Job.
Thnx B0B! ;-)
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Go out and make them happen.
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