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 CnR C2 Ver 19.1 + Some extra info (Updated Aug 20th 2011) 
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 CnR C2 Ver 19.1 + Some extra info (Updated Aug 20th 2011)
CnR C2 Version 19.1 is now on the servers.

What's new / changed in version 19.1:
- Fixed issues with debt (which particularly affected people who have textdraws off)
- Reset everyone's debt to 0$
- Added your debt (if you have any) to the money info textdraw (/$i)
- Lowered medical fees a bit
- Made houses get dirtier faster
- Fixed an issue with delivering newspapers to houses right after a city start
- Added a mid screen message with your fish catch
- Added an option in /settings to disable the fish catch mid screen message
- Added /pole (or /rod) to take out or put away your fishing rod quickly.
- Added /crowbar to take out or put away your crowbar quickly.


Extra Info...

Medical Fees
How medical fees are calculated:
Base medical fee rate (lower for cops, higher for civilians), adjusted by the prime rate (higher prime rate = lower medical fees, lower prime rate = higher medical fees)
Each day you have been alive since your last death reduces the rate by a tiny amount.
Each kill since your last death (except valid hit kills for hitmen) increases the rate by a tiny amount.
The result is the percentage of your total cash value (cash + bank + stocks + house storage) that you will pay, up to a certain maximum percentage / amount.

There is a minimum amount to pay even if you are poor.
Since it's always a percentage (< 50%), you cannot be zero'd. Because medical fees cannot be paid from your stocks, it is possible to go into debt however.
Storage value also includes all other items in your storage, except clothes (for now).

Having a pimp gives you a reduction on medical fees.
If the church likes you enough, there is a chance they will pay your medical fees.
The state pays your medical fees on your cnr birthdays.

Life Insurance
Life insurance is more expensive since medical fees are more expensive.
There is a small daily life insurance fee, based on your total value.

Bank Interest And Bank Insurance
The bank interest rate fluctuates with the prime rate.
The bank insurance rate is fixed for now.
Bank interest and bank insurance are now done at the same time, so you can see how much you're receiving and how much you're paying.
Bank interest and bank insurance are paid every 2 gamedays.

Debt
Failure to pay medical fees, bail after death in jail, or taxes, will result in you being in debt.
Your outstanding debt will be applied to your next tax bill.
If you keep a debt for 2 game days in a row, one of your houses will automatically be sold to cover your debt (if you own any). You will receive the difference from the house sale.
You can check if you are in debt with the /moneyinfo command (/$i).
Debt usually results from being very poor, or owning high value properties and not having the funds to cover the property tax, or having all your funds tied up in stocks.

Fishing
The fishing was changed to make it more interactive, and less "press button - receive fish". The total time you wait (even without a fishing rod) is actually lower than the old system, meaning you can fish more.
As I said on the what's new page, you can buy a fishing rod at any bait shop. The fishing rod is a clothes/accessories item, so it will be in your clothes inventory after you purchase it.
You can own multiple fishing rods, and you can sell fishing rods to other players just like other clothes items.
Holding (not just owning) your fishing rod will increase your chance of catching something while fishing, and will lower the time you wait (both waiting while fishing and in between /fish usage)
You can use /clotheswear to take out or remove your fishing pole, or the new /rod or /pole commands.
You can disable the mid screen "Your Catch: <insert catch here>" message in /settings

Fish Slap / Fish Eat
The amount of health / damage from fish slapping or fish eating used to be based only on the size of the fish compared to the max size for that type of fish. So a 4.5 lb trout could have been the same health as a 750lb shark.
It's now also based on general fish size, so the biggest fish will give the most health/damage.
There's also a new multiplier for each type of fish for fishslap, so some fish cause more damage than others (like the Piranha always has). You get to figure out which cause the most damage!

New Houses!
You've all seen the new houses in Las Venturas (visit Whitewood Estates if you haven't), but there's also new houses in SF and LS.
In SF, you will find the new houses in Financial (near downtown). These are nice 1 and 2 level townhouses with car save, so check them out!
In LS, there are a few new houses on admin hill (mostly on the west end), and a few new houses in the El Corona ghetto.
The new houses are now on the Online House Map (minus the exterior pictures).

Jail Appeals
You must have a sentence time of 1:30 or higher to appeal.
You cannot appeal if you have committed murder since your last jail release.
Your last crimes are cleared when you bail out of jail or are paroled, not when you escape.
Jury members are picked at random, from law enforcement agents and innocent civilians.
Jury members get 5000$ for voting, no matter what their vote is. So vote people!

New Race Challenges
There are new race challenges, so go do them!
That is all.

House related missions
House delivery missions add money to the house's storage
House maid missions are paid from the house's storage (except the bonus), if there's enough. If not, you are paid by umm, the maid agency I guess.
Paperboy deliveries also take a small amount from the house storage, if there's enough.
The only way you can prevent maids from cleaning your house is by keeping it clean yourself.

Church Robbery
In case it's not clear, the church robbery is like a store holdup: you can leave the checkpoint at anytime to end the robbery, and you will receive the money you have collected until then.
The Church frowns upon church robberies. :cry:

Flower Missions
Cops can now do flower missions
The flower mission can be started at any church

Mad about The Money Reset
Use /cry
Or, play the game since that's the point anyways.

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Thu Aug 18, 2011 12:26 am
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Post Re: CnR C2 Ver 19.1 + Some extra info
heh. pole or rod.


Thu Aug 18, 2011 1:01 am
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Post Re: CnR C2 Ver 19.1 + Some extra info
Justas14 will now be happy :)

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Thu Aug 18, 2011 1:28 am
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Post Re: CnR C2 Ver 19.1 + Some extra info
Coooool :D
"Lowered medical fees a bit" yay! :D

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Thu Aug 18, 2011 2:05 am
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 Re: CnR C2 Ver 19.1 + Some extra info
THANK YOU SO VERY MUCH, this was needed!! :D

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Thu Aug 18, 2011 2:12 am
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Post Re: CnR C2 Ver 19.1 + Some extra info
Thanks Crazybob! Feels good that my 483mil dept went away :33


Thu Aug 18, 2011 3:21 am
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Post Re: CnR C2 Ver 19.1 + Some extra info
Oh fuck this! I would be enjoyed seeing justas try to collect all this money for ages ;D
Anyways, good update Bob. :)

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Thu Aug 18, 2011 3:27 am
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Post Re: CnR C2 Ver 19.1 + Some extra info
hey bob make crowbars buyable from gyms

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Thu Aug 18, 2011 4:28 am
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Post Re: CnR C2 Ver 19.1 + Some extra info
Nice update. Thank you.

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Thu Aug 18, 2011 6:26 am
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Post Re: CnR C2 Ver 19.1 + Some extra info
Justas14 wrote:
Thanks Crazybob! Feels good that my 483mil dept went away :33


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Thanks for the update !

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Thu Aug 18, 2011 6:31 am
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